You are awakened in the night by a voice from behind your bedroom closet door.  It leads you to the Sword of Paralys, a powerful weapon that grants you vision into the Spirit World.

As the nights go on, can you protect your home from the invading ghosts and demons? Will you ever truly wake up?


SENSITIVITY CAN BE CHANGED WITH THE SCROLL WHEEL

WASD to move

Right-Click to look through the sword

Left-Click to attack


Level Design/ 3D Modeling: Owen Mearns

Art: Emmett Taveras

Programming/Sound/Shaders: Colin Page


Made for Brackeys Game Jam 2022.1 in one week for the theme "It is not real".


This game was created by three students at Drexel University using the Unity engine. We used Maya for 3D modeling and Substance Painter for texturing. 

StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsSignol_Games, crescentGhoul, Owen Mearns(PWS)
GenreSurvival, Action
Made withUnity
Tags3D, Atmospheric, First-Person, Ghosts, Halloween, Horror, Spooky, Unity

Download

Download
GhostSword_1.4.zip 36 MB

Comments

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I loved this experience! The mechanic of looking through the sword to see the ghosts was a great idea and executed well! Good job! I will eagerly await your next game!


good but I died on third night I give up, how many nights ar there?

(+1)

Using the sword to be able to see the creatures was a nice concept. Fun game. Keep it up!  

Holy mouse sensitivity! It is soo low please help.

You can use the scrollwheel to change the mouse sensitivity. Unfortunately, it does not save between levels. Hope that helps!

Oh, Thanks!

love this game great job

I haven't had the chance to play the full game yet but I love the atmosphere. Controls are very user friendly and natural, and I really appreciate the ability to change the mouse sensitivity so easily.  It can be hard to find spooky/horror games that aren't overwhelming, in either visual design, sound design, steep learning curve, etc. but this had a really good blend of all elements. 

idk what the controls are or what to do :(