LoveWire
Connect thoughts to stumble your way through a romantic dinner!
---Controls------------
A and D - Move
Space- Jump
Left Click- Interact / Pick up / Plug in
Mouse - Aim
Right Click- Throw
Left Shift- Pull on wire
This game was made in one week for the College Game Jam 2021.
Programming: Colin Page and Quinn Williams
Art: Brigitte Lubker and Ethan Whiting
Level Design: Tommy Ludin
Status | Prototype |
Platforms | HTML5, Windows |
Authors | Signol_Games, Ethan Whiting, Tommyl1126, brig_drexel, Queue_Bert |
Genre | Platformer |
Made with | Unity |
Tags | Dating Sim |
Download
Download
LoveWireBuild_Standalone_1.0.zip 33 MB
Comments
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Very interesting how you made a dating game a 2D platformer!
Overall the user interface was pretty clear and the tutorial was easy to follow along. The swinging mechanic felt pretty good and I like the prompts that were randomly blurted out on mistake lol
What caught me a bit off guard initially was the first scene, I wasn't familiar with the mechanics, so it took a bit to figure out what it was. It's a nice detail for keeping the scenes consistent, but personally I'd keep the game mechanic away from the main menu to not confuse first-timers.
Pretty cool!
This game was a really interesting take on dating! The way the dialogue was tied into the actions you chose inside the brain (?) was really unique, in my opinion.
One thing in particular I absolutely loved was the way the controls felt! The swinging was really fun to work around, though it may have been a little confusing at first. The sound and art tie in together really well to create an immersive experience.
I will admit, though, I found myself unable to figure out what actions would result from each connection. Perhaps some more info on what the icons would do will help!