The Belfry
The Belfry is an action-rhythm game about a skilled bell-mage who is tasked with guarding the city’s Belfry from a horde of enchanted stone gargoyles.
Move, fight, and dance your way to the top while keeping to the beat of the clockwork in the rafters above.
---Controls------------
ARROW KEYS - Move
D - strike forward (blue)
S - push enemies to the front and sides (yellow)
A - strike diagonally (red)
SPACE - Heal one heart bell (when ready) OR finish a super combo (white)
LEFT SHIFT - gain extra bell power right after killing an enemy (pink)
~~~ HEY!! ~~~
The game should teach you all this stuff in the tutorial, so why are you still reading this??
---Combos------------
To perform a combo attack, the player may press the A, S, or D key on any beat, holding it down. The next beat, a second bell can be pressed as well, and then both are released quickly to activate a combo attack.
- D -> S : Pin one gargoyle, knocking it backwards in a straight line
- S -> D : Push two gargoyles away on the sides
- D -> A : Strike diagonally up to three squares
- A -> D : Shoot a projectile that explodes on contact
- S -> A : Push enemies diagonally up to three squares
- A -> S : Shoot a projectile to the front diagonals and backwards that pushes enemies away on contact
Super Combos:
- D -> SPACE : Fire a laser forward and backward that pierces enemies and shields, dealing heavy damage
- S -> SPACE : Push all nearby enemies away and stun them briefly
- A -> SPACE : Fire a beam in five different directions
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~Copyright Colin Page 2020~
This game won a Scholastic National Gold Medal in Video Game Design!
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Signol_Games |
Genre | Rhythm, Action, Fighting |
Made with | Unity |
Tags | Difficult, Pixel Art, Real time strategy, Singleplayer, Unity |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Accessibility | Textless |
Comments
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I like the game a lot! The amount of attack options felt a bit overwhelming, but I was able to get by with just a few basic attacks. Really well done!
Thanks man! Yeah, I threw in a lot of attack options knowing that no sane person would use all of them, I just wanted to give people different choices to suit their playstyle :)